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News: Welcome to Convergence's website.
 

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  • Total Members: 110
  • Latest: XYTyler
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  • Total Posts: 1955
  • Total Topics: 266
  • Online Today: 3
  • Online Ever: 7
  • (October 24, 2008, 05:15:34 PM)
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| 11 Views
WARWelcome to the new and improved Convergence guild website.

We are a Warhammer Online guild playing Destruction on the Wolfenburg server.

Please feel free to look around the site, visit the forums and view information about the guild. If you're interested in joining us, check out our current recruiting needs and fill out an application. Drop by the forums if you have any questions and we'd be more than happy to answer them for you.
Nov 09 2008     Recruitment Closed
by Phated | 29 Views | 0 Replies
For the time being we are no longer recruiting. The guild is inactive at this time as most of us have become frustrated with the game and are no longer playing. We do intend to keep an eye on new changes and the state of things and possibly return in the future, but for now we are not playing WAR.
Oct 31 2008     Weekly Recap #1
by Phated | 39 Views | 0 Replies
This will be the first of many weekly updates on our guild's progress. I will be trying to put one up every Friday from now on but they may be a day or two early or late depending on when I get a chance to do it.

Guild Rank Update: Rank 17

This week was an exciting week for us with several major events taking place.

The first milestone we reached was leading our first keep raid and claiming a T4 keep for the guild. We captured all the battlefield objectives and both keeps in Kadrin Valley and claimed Kazad Dammaz for the guild.

Our second major news this week was opening our vent server up to the Destruction population of Wolfenburg. The idea is to provide a place for everyone to get organized and hang out and have fun as a community, strengthening our realm and having a great time in the process. The server information is posted in our forums as well as a section to give us feedback about it.

Thirdly and finally, we entered into an alliance with Malevolent, Pheonix Group and Tzeentch Hates Standoffs this week. It will be a great thing for all of our guilds to get to work together.

The guild is still accepting applications for all classes.
by Phated | 60 Views | 0 Replies
We have opened up our vent server to the general destruction population of Wolfenburg. Please feel free to use it for any and all of your vent needs. Pugs, PQs, Scenarios, Open RvR, or just to chat. We're happy to be able to provide the server with a place to hang out and get better organized.
 
Our Vent information is:
IP - 69.12.87.171
Port 2373
PW magspvp

We only ask that you keep it under control, nobody wants to hear screaming, bickering, tons of annoying binds or anything else along those lines. If need be, we will kick and/or ban players who can't control themselves on the server. Also, any Order players we catch will be insta-banned.
Oct 19 2008     Our First Keep Claim
by Phated | 56 Views | 0 Replies
Tonight the guild led a raid and, with the help of a handful of others, captured all the objectives and keeps across three tier 4 zones. We even claimed our first keep at Kazad Dammaz. A job very well done by all, an extremely fun evening and the first of many more to come.




Warhammer Herald

Greetings!

We have one hot fix for you tonight:

Realm v. Realm

Reikland Factory
  • Fixed an  issue which, in some cases, caused objectives in this scenario not to perform correctly.
Status: Maintenance completed!

Greetings!

At 2:30PM EST all servers will be coming down for immediate server maintenance to improve server stability. We anticipate all servers to be back online before 6PM EST.

In addition the following change has been made:

Tome of Knowledge

  • Fixed an issue that was causing some Tome of Knowledge entries to unlock twice.


As always stay tuned to the Herald for the latest information and updates!

Update - 4:45PM EST: All servers are now online, welcome back!

Update - 4:30PM EST:
All servers with the exception of Thorgrim, Marius, and Chaos Wastes are now open. We anticipate to have these servers back online as soon as possible.

Update - 2:30PM EST:
All servers are now down for maintenance. Thank you.

A Guide to Total World Domination:

or, How to Sack a City in Warhammer Online




The following guide to sacking the enemy’s city is no way
intended to be ‘Realm-ist’.  The author even plays Order himself.  The
example of Altdorf is merely to illustrate the complexity of the City
Siege process, and is not an effort to give Destruction an edge in
sacking their enemy’s Capital.  Further detailed guides on both cities
and their content will be illustrating each Realm’s finer points at a
later date.

Edit 11/19/2008 7:00 PM: Incorrect information regarding Conqueror armor pieces has been corrected.
Greetings!

We have the following hot fixes for you this evening:

Realm v. Realm

Reikland Factory

  • Fixed an issue that caused this scenario to reward the incorrect amount of renown.
  • Fixed an issue that caused this scenario to bolster players to incorrect ranks

Greetings!

With 1.0.5 going live today Deathsword is being brought down in preparation for 1.0.6. From all of us thank you to those that contributed their time and energy to provide feedback and bug reports, your efforts have helped to make a better game!

We'll be inviting those that participated in testing 1.0.5 to a Limited Public Test of 1.0.6. Those invited will help us whip the Knight of The Blazing Sun and Blackguard into shape and provide us with critical feedback on the recent changes to all of the careers already in game.

We'll be sending out invitations in the next few days to the email address associated with your Master Account, so stay tuned!

Update - 1:30PM EST: This issue has been resolved, thanks for your patience and have fun!

Reikland Factory

  • We have identified an issue with the Reikland Factory Scenario that is causing the Idle Hands buff to not be removed when exiting the scenario starting area. We have a fix currently in the works and will correct this issue as soon as possible. At this time we do not anticipate that server downtime will be needed to implement this fix.  

    We apologize for any inconvenience this may cause.
Status:  Maintenance Completed - All servers are now online! The patcher is currently experiencing heavy loads. Players may experience errors until the demand has died down.

Greetings!

At 6:30AM EST all North American servers will be brought offline for Game Update 1.0.5. Oceanic servers all follow at 9AM EST. We anticipate all servers to be back online by 1PM EST.

As always stay tuned to the Herald for the latest information and updates!

Update - 11:45AM EST: Oceanic servers have now been opened to the public as well. This concludes today's update, have fun!

Update - 11:30AM EST:
North American servers are now open. We anticipate the Oceanic servers to return shortly as well. Welcome back!

Update - 9:00AM EST:
Oceanic servers have been brought offline to begin the update. All servers are now offline at this time.

Update - 6:30AM EST:
All North American servers are now offline as we begin the update.


WAAAGH!!!

Game Update 1.0.5 arrives Tuesday, 11/18 and with it comes a number of great an exciting changes.

Prepare for the coming of the Blackguard and Knight of The Blazing Sun! These two tank careers square off and provide players with even more means to crush and conquer their enemies and defend their homelands!

All North American Servers will be brought down at 6:30AM EST to begin the update. Oceanic Servers will follow at 9AM EST. We anticipate all servers to be back online by 1:00PM EST.

Below you will find the current notes for 1.0.5. A lot of things have changed so be sure to read Mark Jacobs' update on 1.0.5 and 1.0.6 and the career changes we have coming up. Enjoy!

Greetings!

As we look forward to all of the excitement coming your way this week we have one hot fix for you this afternoon:

Combat & Careers

Shaman
  • Shrug it Off: Fixed a bug with this ability that allowed it to be used in areas where resurrection is disabled.

Folks,
   When we launched our Public Test Server last week our goal was to create a place where we could test and iterate on ideas/initiatives/bugs with our subscribers in a non-LIVE environment.  Our plan was that no patch would make it through the PTS until we were sure that it was tested thoroughly and properly.  Patch 1.0.5 (Combat and Careers) is a perfect example of how this system is supposed to work. Thanks to the data and feedback we’ve gathered over the last week we are going to make some major changes to 1.0.5.  First, the Combat and Careers portion of the patch is being moved to 1.0.6.  We have made enough changes that we have decided to let them stay on PTS a while longer for additional testing.  As I’ve said before, we will not rush these changes on to the LIVE servers until we are sure that they have been thoroughly tested and that the changes are working the way that the designers planned.  It was evident throughout the testing process that some of the changes needed to be reconsidered and some changed outright.  Thus and secondly, we are making the following changes to certain careers:

Recruitment Status

CHAOS
ChosenClosed
ZealotClosed
MarauderClosed
MagusClosed
DARK ELVES
DoKClosed
Witch ElfClosed
SorcererClosed
GREENSKINS
Squig HerderClosed
Black OrcClosed
ShamanClosed


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First Keep Claim

Posted by Phated on 19 Oct 2008

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